Handleiding Tiger Pokémon Pokéball

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Handleiding

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CAUTION/DEFECT OR DAMAGE
To ensure proper function:
Do not mix old and new batteries
Do not mix alkaline, standard or rechargeable batteries
Battery installation should be done by an adult
Non-rechargeable batteries are not to be recharged
Rechargeable batteries are to be removed from the toy
before being charged (If removable)
Rechargeable batteries are only to be charged under adult
supervision (If removable)
Only batteries of the same or equivalent type as
recommended are to be used
Batteries are to be inserted with the correct polarity
Exhausted batteries are to be removed from the toy
The supply terminals are not to be short circuited
Replace with new batteries at the first sign of erratic operation
LET’S PLAY
1. Press ON to turn on the unit. "Pokémon Poké Ball" will
scroll across the screen and you will be greeted by Pikachu.
SUPPORT LEG
CATCH/
ENTER
RESET
SOUND/PAUSEON/OFF
CATCH/
MODE
LEDs
LCD
With Tiger’s electronic Pokémon Poké Ball, you can capture 149
Pokémon and become a true Pokémon Master!
Before you get started, there are a few things you should know.
ABOUT THE GAME
LCD
- displays Pokémon characters and game information
CATCH/ENTER
- used to activate catch function or to confirm choices
RESET
- used to reset the unit if it becomes unresponsive
SOUND/PAUSE
- used to turn the game sounds on/off and to pause the games
CATCH/MODE
- used to activate catch function or to scroll through choices
LEDs
- used to represent the Pokémon characters
SUPPORT LEG
- used to support the Poké Ball while it is open
TO DISPLAY YOUR POKÉ BALL
If you want your Poké Ball to stand on the table with the top open,
flip out the support leg on the bottom of the unit.
INSERTING THE BATTERIES
Using a screwdriver, loosen the screw from the battery compartment
door and remove the door.
Insert four (4) AA batteries,
making sure to align the “+”
and “-” signs.
Replace the battery compartment
door and tighten the screw.
AA
AA
AA
AA
SCREW
SUPPORT LEG
SUPPORT LEG
2. GAME 1 will be displayed on the screen. Press the CATCH/MODE
button to scroll through the games. When the game number you
want is displayed, press CATCH/ENTER. (There are 5 different games
in your Poké Ball. Individual games will be explained separately.)
3. HIGH SCORE will be displayed on the screen. (This is the highest
score ever acheived on this Poké Ball, not for a specific game.) Then,
the game will start.
4. When a game starts, Pokémon graphics will appear on the LCD. Also
two LEDs will be lit. The LEDs represent the Pokémon that you are
playing as and the Pokémon you are trying to catch.
5. Rotate the ball so that the lights move around the grid. Your goal is
to try and hit the wild Pokémon first to weaken it, then you must
get the wild Pokémon into the center.
6. When the large LED in the center of the grid is lit, press both CATCH
buttons. If you timed it right, you will “CATCH” the weakened wild
Pokémon and will be rewarded with graphics on the LCD.
7. Use the CATCH/ENTER button to scroll through the information in a
BIO category. Use the CATCH/MODE button to scroll to the next BIO
category.
8. When you have finished reviewing the information, press both
CATCH buttons to display the next Pokémon.
9. Repeat steps 4 - 8 until the game is over.
SCORING
In Games 1 - 4:
+100 points for each Pokémon caught
In Game 5:
25 points each for Pokémon #1 - #25
50 points each for Pokémon #26 - #50
75 points each for Pokémon #51 - #75
100 points each for Pokémon #76 - #100
125 points each for Pokémon #101 - #125
150 points each for Pokémon #126 - #149
GAME 1
In this game, your goal is to catch 25 Pokémon. They will appear on
the grid one at a time. The game continues until you catch all 25. You
play as Ash and Pikachu trying to capture the 25 Pokémon. This game is
broken up into three stages. In stage one you must capture 15
Pokémon. In stage two and three you must capture 5 Pokémon.
When you first start game one you will see a few sub screens, press
either Catch button to advance and start stage one. When the game
starts two LED lights will appear. One will be the wild Pokémon and the
other will be Pikachu. The goal is to move Pikachu and attack the wild
Pokémon, this is done by rotating the ball. When you successfully
attack and "hit" the wild Pokémon you will hear an attack sound effect
and the wild Pokémon LED light will start to flash. You must "hit" each
wild Pokémon 3 times to weaken them in stage one. In stage two and
three you must "hit" them 5 times. Once you have attacked and "hit"
the wild Pokémon (the correct number of times) Pikachu will automati-
cally move to the center LED light returning into the Poké Ball. Now
you must again rotate the ball to get the weakened wild Pokémon to
the center LED light position, then quickly press both Catch buttons to
"Catch" the wild Pokémon.
GAME 2
In this game, your goal is to catch 25 Pokémon. They will appear on the
grid one at a time. The game continues until you catch all 25. You play
as Ash and Pikachu trying to capture the 25 Pokémon. This game is
broken up into three stages. In stage one and two you must capture 10
Pokémon. In stage three you must capture 5 Pokémon.
Download de handleiding in het Nederlands en/of Engels (PDF, 0.08 MB)
(Denk aan het milieu en print deze handleiding alleen als dat echt noodzakelijk is)

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Meer over deze handleiding

We begrijpen dat het prettig is om een papieren handleiding te hebben voor je Tiger Pokémon Pokéball. Je kunt de handleiding bij ons altijd downloaden en daarna zelf printen. Indien je graag een originele handleiding wilt hebben, raden we je aan contact op te nemen met Tiger. Zij kunnen wellicht nog voorzien in een originele handleiding. Zoek je de handleiding van Tiger Pokémon Pokéball in een andere taal? Kies op de homepage je taal naar keuze en zoek daarna op het modelnummer om te zien of we deze beschikbaar hebben.

Specificaties

Merk Tiger
Model Pokémon Pokéball
Categorie Speelgoed
Bestandstype PDF
Bestandsgrootte 0.08 MB

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Handleiding Tiger Pokémon Pokéball

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