Blender User Manual, Release 2.78
• You have the right to copy and distribute the program.
• You have the right to improve the program, and release your own versions.
In return for these rights, you have some responsibilities if you distribute a GPL’d program, responsibilities that are designed
to protect your freedoms and the freedoms of others:
• You must provide a copy of the GPL with the program, so that recipients are aware of their rights under the license.
• You must include the source code or make the source code freely available.
• If you modify the code and distribute the modified version, you must license your modifications available under the
GPL (or a compatible license).
• You may not restrict the licensing of the program beyond the terms of the GPL. (you may not turn a GPL’d program
into a proprietary product.)
For more on the GPL, check its page on the GNU Project website.
Note: The GPL only applies to the Blender application and not the artwork you create with it; for more info see the
Blender License.
The Blender Community
Being freely available from the start, even while closed source, helped considerably in Blender’s adoption. A large, stable,
and active community of users has gathered around Blender since 1998. The community showed its support for Blender in
2002 when they helped raise C100,000 in seven weeks to enable Blender to go Open Source under the GNU GPL.
Who uses Blender?
Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around
the world use it for hobby projects, commercials, feature films, games and other interactive applications like kiosks, games
and scientific research.
Check out the User Stories page on the Blender website for more examples.
Independent Sites
There are several independent websites such as forums, blogs, news and tutorial sites dedicated to Blender.
One of the largest community forums is Blender Artists, where Blender users gather to show off their creations, get feed-
back, ask and offer help and, in general, discuss Blender.
Support
Blender’s community is one of its greatest features, so apart from this user manual, there are many different ways to get
support from other users, such as IRC and Stack Exchange.
There are also more official sources of support, such as Certified Trainers and the Blender Cloud. If you think you have
found an issue with Blender, you can easily report a bug.
More details about support can be found on the support page.
Development
Being open source, some of Blender’s development is done by volunteers. Communication between developers is done
mostly through three platforms:
1.1. Getting Started 8
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