Handleiding Hasbro Iron Man 2 Game of War Card Game

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Handleiding

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Gameplay Example
Figure 3.
In this example, War
Machine placed a 5 attack
card and Iron man placed
a 3 attack card. Because
Iron Man is losing the battle,
he must place another
card or concede. Iron Man
places a 3 attack card,
placing him ahead one
point. War Machine then
places a 3 attack card, so
he is ahead 2 points (8-6).
Iron Man then places the
Energy Shield special card,
allowing him to discard one
of War Machine’s cards. He
chooses War Machine’s 5
Attack Card. War Machine
will have to discard this
card leaving him with only 3
points. Play continues until
one player is losing and
decides to concede.
Advanced Game of War Card Game
For Older Players
SETUP
In this game, you use all of the cards included
in the game.
Set up your cards as described in the Beginner
Game, but skip Step 3.
About the Special Cards
Each deck contains 20 Cards that allow you to
do something . . . well, special during a battle.
Whenever you play a Special Card, follow the
instructions at the bottom of the card. Use them
strategically to give yourself the edge!
Note: Special Cards have an attack value of zero
when played alone, except for the powerful Final
Attack card, which has an Attack Value of 6.
PLAY!
A round consists of three battles.
and the number of played cards are equal, then
you and your opponent are in a standoff (see
standoffs)
.
If you are losing the battle, you have two
options: You can try to take the lead (or cause
a standoff) or you can concede the battle
(see Ending a Battle). If you do not want to
concede, play a card from your hand. If you are
still losing the battle, you have the choice to
play another card or concede. Continue to play
one card at a time until you take the lead, cause
a standoff, have no more cards, or decide to
concede.
If you are losing the battle and have no more
cards in your hand, you must concede the
battle.
When playing additional Battle Cards, place
them so that the tops of all previously played
cards can be seen and totaled.
When you draw the last card from your Battle
Card deck, shuffle your discard pile and use it as
your new draw pile.
Ending a Battle
A battle ends when one player concedes the
battle or when the battle ends in a draw. You
may concede at any point that you are losing the
battle. You must concede when you are losing
and have no more cards in your hand. You cannot
concede a battle during a standoff or when you
are winning the battle.
When you concede a battle, take your cards
played during that battle and put them in your
discard pile.
When you win a battle, leave your cards on the
table to record the fact that you won. A draw
occurs when there is a standoff and neither player
has cards left in his hand. At this point, you and
your opponent put the Battle Cards you played in
that battle into your discard piles. This battle was
a draw and neither side won
.
Ending a Round
After resolving the first battle, play the second and
third battles the same way. The round ends after
the third battle is finished.
You and your opponent place all played cards in
your discard piles. Keep any unplayed cards in your
hand.
We will be happy to hear your questions or comments about
this game. US consumers please write to: Hasbro Games,
Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02862
USA. Tel: 888-836-7025 (toll free). European consumers please
write to: Hasbro UK Ltd., Hasbro Consumer Affairs, P.O. BOX
43, Caswell Way, Newport, Wales, NP19 4YD, or telephone our
helpline on 00 800 2242 7276.
Iron Man 2, the Movie © 2010 MVL Film Finance LLC. Marvel, Iron Man,
all character names and their distinctive likenesses: TM & © 2009 Marvel
Entertainment, Inc. and its subsidiaries. All Rights Reserved.
The HASBRO, and MB names and logos are trademarks of Hasbro,
© 2009 Hasbro, Pawtucket, RI 02862. All Rights Reserved. TM & ®
denote U.S. Trademarks. Colors and parts may vary from those pictured.
Retain this package for future reference. Conservez cet emballage pour
référence ultérieure.
1014574701
You may play more than one UPGRADE card in
a battle, but only the first one doubles the value
of your played cards. Additional UPGRADE cards
played have a value of zero and do not affect
your total Attack Value. They will count towards
your number of cards played.
Standoffs
To resolve a standoff, both you and your opponent
play one card from your hand at the same time,
then total the Attack Values. Do this as many
times as needed until one of you takes the lead. (If
you both run out of cards it’s a draw, and no one
wins the battle.)
If there is a standoff and you run out of cards,
your opponent must play a card. If your
opponent runs out of cards, then you must
play a card
.
If you and your opponent both play Special
Cards during a standoff or at the beginning of
a battle, these cards cancel each other: Ignore
their directions and discard both of them.
Continue the battle with new cards from your
hands
.
If you win more battles than your opponent, you
win the round! Move your pawn up one Victory
Card. If you win all three battles in a round, move
your pawn up two Victory Cards!
If no one wins a majority (or at least 2) of the
battles (because of one or more draws), then no
one moves their pawn.
Starting a New Round
Draw seven new cards from your Battle Card
deck, and add them to any cards you have
leftover from the previous round. (If your Battle
Card deck runs out, just shuffle the discard pile to
create a new deck.) Then choose and place your
three battle cards to begin the new round.
WINNING THE GAME
Keep playing until one player moves their pawn onto
their 5th Victory Card. That player wins the game!
Beginning A Round
To begin the first round, deal yourself a seven-
card hand from your Battle Card deck. Your
opponent does the same. Take a look at your
cards, but don’t let your opponent see them.
Now choose three cards from your hand (one card
for each battle) and place each card facedown in
front of you. Your opponent does the same
Beginning A Battle
After you and your opponent have placed your
three Battle Cards, the first battle begins.
1. Flip your first Battle Cards faceup (the card on
the Iron Man player’s left, and on War Machine’s
right) at the same time.
2. Compare the two cards. Unlike the Beginner
game, you and your opponent will have the
choice to place more than one card during each
battle. (See the boxed Gameplay Example,
Figure 3.) The battle is now engaged. Continue
according to the Battle Rules below.
Battle Rules
If the total Attack Value of your played cards is
higher than the Attack Value of your opponent’s
cards, you are winning the battle. If the Attack
Values are equal, then the player with more
played cards is winning. If the Attack Values
Game of War Card Game
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Specificaties

Merk Hasbro
Model Iron Man 2 Game of War Card Game
Categorie Bordspellen
Bestandstype PDF
Bestandsgrootte 0.42 MB

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Handleiding Hasbro Iron Man 2 Game of War Card Game